Game Development w/ Construct 2 Tutorial – 11 – How to Make the Monsters Smarter

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14 responses to “Game Development w/ Construct 2 Tutorial – 11 – How to Make the Monsters Smarter”

  1. Bears And Boys Avatar

    YOU ARE GOD SENT THE SITE IS BROKEN AND I HAVE FINALS IN TWO DAYYYYYYSSSS

  2. 悪寒l e a n Avatar

    Is there any way to make it so that 2 bullets kill the monster's, not just one? Please answer

  3. Rahul Khanna Avatar

    Player.X
    Player.Y
    please help

  4. Troll Axe Thrower Avatar

    why don't you use the search tool when you look to add functions? O_O

  5. CanalTV Romania Avatar

    plizz minutul 3:31 Random{360} Random{XX}??? no fuction

  6. Darren Phillips Avatar

    hehe u can search at the search box "is outside the layout xD" awsome tutorial though I'm learning xD

  7. Abraham Draws Avatar

    You can just search for the keywords. LOL

  8. Mislav Jakovac Avatar

    I set "Name.X, Name.Y and monsters still go out of screen and don`t come back……..

  9. Maximus Dasher Avatar

    making these better by getting rid of the black BUCKY RACIST CONFIRMED 

  10. Zack Yang Avatar

    You can make the Monsters smarter by adding an event like the one for the player ( System every tick select monster and Set angel towards position and set it Player.X and Player.Y) and they will follow you around ^^

  11. g0ds0n123 Avatar

    Bucky, I know this sounds pretty nasty but why not just spit that phlegm out. It sure will clear your throat out. 

  12. xGodzAssassin Avatar

    I had it every tick then set angle position to player.x and player.y just to make it a bit more fun:) just an idea, thanks bucky:D

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