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In this part we will create a Sound Manager which will hold and play our sound effects. We will also write the C# code required to make our ball ricochet off of paddles, walls and goals.

Because many people asked I will also use the Windows version of Unity in this tutorial and show you how to create our sprites using Gimp. This tutorial series isn’t just about Pong. I will make numerous other games including games like Space Invaders, Pacman, Tetris, Mario and others. If there is a 2D game you’d like to see tell me and I’ll see what I can do.

Thank you to Patreon supporters like the following for helping me make this video
jaryd remillard : instagram: @distant_admiration