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In this video, I create a 3D moving terrain using Perlin Noise and the beginShape() function in Processing.

28:55 – Coding Challenge: 3D Terrain Generator
51:40 – Conclusion

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Links discussed in this video:
Nature of Code class on Kadenze:

My Perlin Noise video:
beginShape() reference:
noise() reference:

Source Code for the Video Lessons:

Processing:

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