[ad_1]
Facebook –
GitHub –
Google+ –
LinkedIn –
reddit –
Support –
thenewboston –
Twitter –
Pygame (Python Game Development) Tutorial – 35 – Apple Sprite
by
Tags:
Comments
12 responses to “Pygame (Python Game Development) Tutorial – 35 – Apple Sprite”
-
I don't know why didn't you use the built-in paint square shape, I used it and finished drawing the apple in like less than 5 minutes and the apple looks like a real minecraft pixular apple … for real 🙂
-
Kinda annoying that there isn't a download for the source anywhere.
-
I just grabbed a picture of an apple that is in that same file type off of google and then opened it with paint to change the size. Then I did the git stuff to make it transparent background and called that apple image in my code. No reason to have to use paint…
-
My apple sprite is some how overriting my snake head sprite. I dont know what is going on with this at all.
-
What is "global direction"?
-
It's tomato. I love tomatoes.
-
i wish i know much about coding like you 🙁
-
Aw man, you need some pixel art practice
-
4e
-
Third
-
second
-
First
Leave a Reply