In this last coding challenge on kinematics, I wrap all of the code for inverse kinematics into an object and create an array of many tentacle-like creatures. The creatures reach for a bouncing ball (an idea from the Coding Math YouTube channel). All examples are in Processing (Java).

Link to Part 1:
Link to Part 2:
Link to Part 3:

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Links discussed in this video:
Kinematics on Wikipedia:
Interactive Fish Aquarium Desktop Wallpaper:
Coding Math on Youtube:

Source Code for the all Video Lessons:


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