In this last coding challenge on kinematics, I wrap all of the code for inverse kinematics into an object and create an array of many tentacle-like creatures. The creatures reach for a bouncing ball (an idea from the Coding Math YouTube channel). All examples are in Processing (Java).
Link to Part 1:
Link to Part 2:
Link to Part 3:
Support this channel on Patreon:
To buy Coding Train merchandise:
Send me your questions and coding challenges!:
The Coding Train website:
Links discussed in this video:
Kinematics on Wikipedia:
Interactive Fish Aquarium Desktop Wallpaper:
Coding Math on Youtube:
Source Code for the all Video Lessons:
For More Coding Challenges:
For an Intro to Programming using p5.js:
Help us caption & translate this video!