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Java Game Development – 8 – Beginning Animation
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48 responses to “Java Game Development – 8 – Beginning Animation”
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oof
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This is how java games are created?
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Is a constructer mean creating the object your going to use
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Does this work in BlueJ as well?
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video with mp4 extension do not work with me but FLV work . I want solution please
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if I have a spritesheet, how to I grab pictures from there and make them into an animation?
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He could animate a video using a programming language. it might be a good way to test his knowledge. It wouldn't be amazingly practical, but possible.
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THANK YOU FOR THE FREE KNOWLEDGE
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You could keep the constructor as private, i.e. for the purposes of a singleton pattern, however you would have create a public method that returns an instance of the Animation. This would only be useful if you wanted only one instance to be allowed for the Animation class though…
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thx
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Don't step on their dreams man.
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I have one question why when we add scene we used totalTime instead of time ?
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god… before these series he said "go back look at my old vids about basic Java…" the first video says it -.- some people are just dumb… its Eclipse.
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ok!
Thanks a ton!
😀 -
which application are you running?
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Mind Blow!
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I think that this might be too memory consuming… i mean your making objects all the time and it will just take up memory!
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why do you have a long instead of a int?
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In the latest Java version, it shows the animation in .gif file.
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This work for an applet? 🙁
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…um, I can't draw…
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The Animation constructor should be public, but internal classes like OneScene should be private. Good call rock. 🙂
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My God, it took my forever to realize ArrayList had to be included at the top ;|
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0:18 Thats what she did!
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@soandsotwo You will not be able to animate youtube videos. You should use video editing programs like windows movie maker or Adobe after effects.
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@girtasmeistras19 cheers 🙂
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@betastate I wish you luck 🙂
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@girtasmeistras19 I know , It's the browser thing and Mobile devices compatibility that make me want to learn Java , but busy atm making a 3D FPS game engine in C# 🙂 I better not confuse myself with an extra language before I get this over with , It's not as easy as I expected it to be 😀
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@betastate Go to buckys channel, find the java begginer playlist, BTW, i don't reccomend making games on java, you'll be better off with C++ or whatever 😉
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@girtasmeistras19 Not rly , can I have a link please? 🙂
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@betastate Did you watch the begginer java tutorials?
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You're good , but you confuse me. You just tell us how you would go about programming , and not tell us how each Object is working so we can just construct our own systems. I am going to continue watching , hoping I get the bigger pictures , but at the momeny I'm just confused with what's where at what time 😀 (I code in C# , and am learning Java for 2-3 days now)
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Wow, best Java game dev tutorials on the planet! Keep up the great work. I am loving these, just what I have been looking for!
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where is the screen class gone?
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link images
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@saa442 …. because the video recorder doesnt record graphics atm?
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@saa442 Or, watch the next tutorials. Duh.
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I cant see any graphics on the seen.
why don't you demonstrate the results by running your program ? -
It's called stopMotion 😉
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@xDTarozDPS Eclipse
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@tenshin111
really? I have never heard of that. I'll try to do it. -
@ra4king
Actually you can load animated gifs
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@ra4king
Actually you can load animated gifs
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@TheHelpingangel
nope -
@xDTarozDPS Eclipse
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I'm actually making something in java where it does the stuff in this tutorial to make live continuous screen capture.
Btw guys, if you have a picture, but its dimensions aren't proportionate to the frame or canvas you need it on, you can use the alternate constructor of the g.drawImage method.
it's
g.drawImage(ImageIcon image, x_position, y_position, xresizeddimension, yresizeddimension, null)
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i have a craze for creating n playin games bucky u r awesome with this………..can u plz in some tutorial……teach us how to build a game engine in Java
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Thanks for your helpful tutorials Bucky!
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