Java Game Development with Slick – 3 – Finishing Setup

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44 responses to “Java Game Development with Slick – 3 – Finishing Setup”

  1. Rahim Iqbal Avatar

    Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl64 in java.library.path
    at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1867)
    at java.lang.Runtime.loadLibrary0(Runtime.java:870)
    at java.lang.System.loadLibrary(System.java:1122)
    at org.lwjgl.Sys$1.run(Sys.java:72)
    at java.security.AccessController.doPrivileged(Native Method)
    at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
    at org.lwjgl.Sys.loadLibrary(Sys.java:87)
    at org.lwjgl.Sys.<clinit>(Sys.java:117)
    at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
    at org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39)
    at java.security.AccessController.doPrivileged(Native Method)
    at org.newdawn.slick.AppGameContainer.<clinit>(AppGameContainer.java:36)
    at javaminigame.Game.main(Game.java:29)

    how to resolve this kind of error?

  2. Siddhant Misra Avatar

    I cant find the native library folder configuration in netbeans. Help please.

  3. Viktor Strate Avatar

    What software do you use to capture your screen?

  4. William Gourley Avatar

    to make it more compatible there is a way to make a class that loads the corresponding library for you

  5. Will Huxtable Avatar

    thehuckleberrywill . com/slick/slick.jar

    temporarily hosting it until slick2d.org is back

  6. RewindMods Avatar

    These videos are short as hell. How can anyone consider these long?

  7. Ugh Why Avatar

    can someone give me a link from where i can download the slick jar? 🙂

  8. John01dav Avatar

    For if you are on linux then yes you should select linux or mac if you are on mac. IF you want the game to support all platforms then simply change the configuration to the platform you want then compile and that .jar will be for that platform you will have to do this again for each platform and there will be separate .jars for each platform.

  9. Sir Regan Avatar

    I'd like these tutorials a lot more if 5:50 wasn't considered "getting long".

    45 minute tutorials are totally appropriate when you're writing a whole game.

  10. Alex Couch Avatar

    He's Bill Gates in disguise

  11. Corey Avatar

    I think it is, yes :). When you go into a battle with a pokemon I'd consider that a different state, and things such as menus at the beginning.

  12. namesarehard Avatar

    yes select linux.
    and you have to edit and compile for each different OS

  13. firsy Avatar

    use java 5 if u want it to work on older macs

  14. Josiah Conrad Avatar

    You don't need to do anything extra to have a game on different platforms. All the platforms need is JRE, unless you're developing on that platform as well, then you need JDK. If you JAR your file it will make it clickable to any OS and run the game through the path specified, I believe, in your environment variables (Might be wrong there).

  15. TheGamePick Avatar

    if ur makin it for linux, you click the linux package. but if you wanted to make it for windows , you click windows ect…

  16. Evgeny Dan Avatar

    He Knowledge God!!!

  17. oblivion5683 Avatar

    nope. java is all platform, that is its 1 true(major) advantage over all other languages

  18. Michael Falk Avatar

    Wow, 2 minutes exactly. Nice guess from vid 2.

  19. Cman1885 Avatar

    Yes, you are stupid.

  20. Cman1885 Avatar

    Wait, who was too retarded to think of that themself?

  21. System Networks Avatar

    EVERYBODY! If your confused which OS, pick your platform! I choose my OS, Mac OS X, and it works! If your on linux pick Linux. Thumbs up everybody!

  22. Juular95 Avatar

    I am programming under Ubuntu too, and I create seperate jars for each plattform, using the program jarsplice.

  23. Dakota Leonard Avatar

    Watch his house tour thing, man has a ton of programming books

  24. Wigger Tolsma Avatar

    Yes, if you want it to work on all 4 platforms you need to check what system the user uses and import the native libary of that system in the code 😉

  25. adijo123 Avatar

    Dude bucky, I love your tutorials and work, but you should complete one tutorial series and complete it. All the series you have personally started are incomplete. This is a request to complete something and then starting something new. Thanks for the videos 🙂

  26. acolabella Avatar

    How do I add the native path in netbeans?

  27. UNDERWALLY Avatar

    You're amazing!!! You're tutorials are hands down the best I've seen in youtube!!

  28. Nerf Army Avatar

    im sooo excited lol

  29. Douglas Mata Avatar

    yes, im also using mac 🙂

  30. Peter Avatar

    I got one question about what you did @1:36
    If I use a Mac, Should i click the folder "macosx"??

  31. liamsdomain Avatar

    "I gotta' stop saying go ahead" Says go ahead 5 more times.

  32. BroadEditz Avatar

    years of practice?

  33. gossfunkel Avatar

    know anywhere one would find a tutorial for something like this?

  34. Roshan Pal Avatar

    I love this channel. Bucky rocks!

  35. Jarzka1990 Avatar

    When will you stop saying "guys" in the beginning of your videos…..

  36. Z. Dev Avatar

    chuck norris disliked this video

  37. 6NoHope9 Avatar

    I doubt it lol, just coincidence

  38. Tim Visée Avatar

    lol. Exactly two more minutes to setup!

  39. yeshello Avatar

    What ever operating system you have that is what folder you select.

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