Live from sfpc.io!
In this video, I create a 3D moving terrain using Perlin Noise and the beginShape() function in Processing.

28:55 – Coding Challenge: 3D Terrain Generator
51:40 – Conclusion

Support this channel on Patreon:

Send me your coding challenges!


Links discussed in this video:
Nature of Code class on Kadenze:

My Perlin Noise video:
beginShape() reference:
noise() reference:

Source Code for the Video Lessons:


For More Coding Challenges:

Help us caption & translate this video!