In this live episode, I continue exploring the topic Inverse Kinematics. I also demonstrate how to apply a texture to a meshed 3D cloth in Processing (Java).

21:58 – Presenting today’s topics
24:12 – Multiple Snakes with Inverse Kinematics
59:15 – Inverse Kinematics Fixed Point
1:15:47 – Inverse Kinematics Multiple
1:42:04 – Texturing 3D Cloth Part 1
2:04:45 – Texturing 3D Cloth Part 2
2:29:01 – Q&A/Conclusion

Edited videos from this live stream coming soon!

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Coding Math on Youtube:
Processing Foundation:
Processing Forum:
My 3D Cloth Coding Challenge:

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