[ad_1]
Facebook –
GitHub –
Google+ –
LinkedIn –
reddit –
Support –
thenewboston –
Twitter –
Unreal Development Kit UDK Tutorial – 22 – Material Expressions
by
Tags:
Comments
29 responses to “Unreal Development Kit UDK Tutorial – 22 – Material Expressions”
-
Thank you… this tutorial have been so helpful since i started UDK
Probably should start making an engineering journal since you mentioned a lot of key points in this one
-
I am going to watch these material tutorial videos of yours, but I am probably going to Edit My own textures inside udk with substance designer.
-
"What the heck color is seven?" Haha! I had to pause the video so I could laugh at that.
-
It goes backwards to the blenter nodes! ahhhh
-
Who else is screaming at Bucky to close his asset database maintenance window?
-
"It is now 11:44 at night, and I just woke up. So, yeah. Time to start making some tutorials."
ARE YOU AN OWL?!
-
🙁 My version doesn't have vector parameters.
-
at 5:33 they use (0 to 1) for representing the degri of color that's mean 0 is 0% of red for example and 0.75 = 75 % of red and 1 = 100% of the color a percentage make more sence than jut intger number (0-255) for a user
-
Thanks so much Bucky, you da man!!!
-
dude i appreciate you making udk tutorials for real we needed stuff like this for ones that need to know it all and you do a great job in detail thanks bro
-
UDK teaches me that I should have paid more attention in Geometry 😐
-
Just awesome! Nice video and audio quality and you really seem to be prepared. Really the only negative thing there is to say is that it is going a little slow for people who are already familiar with 3d. But I understand that these tutorials are for everyone so you cannot just skip parts.
-
Why are you so cool bucky?
-
so the colour shines even outside the shape so lemmie go ahead and scratch my ear! :,)
-
so let me go ahead and itch my ear. Ahhh.
-
Why dont i have some options in the Material Editor, like Opacity, costom lightning and tessellation? Do i need a newer version or is it a setting?
-
pretty awesome huh?
-
I accidently moved the Properties bar underneath the task bar and I can't get it back. Anyone know how to?
-
@Grkgermn333 thanks, this will help a lot
-
anyone know how to view the material expressions window, I closed it by mistake
-
never mind
-
when i dragged the vectorparameter, the r g b didnt show up in the properties box, how come?
-
"What this is gonna do is boost this color so it shines even outside the material– so let me go ahead and itch my ear…"
-
For anybody who has worked with RGB before: Take your number from 1-255 and multiply it by 0.004. Example: 150 * 0.004 = 0.6
-
@syktune Thanks
-
Pumping the color up above 1 makes the color resemble the glow of a sunset. I like the look of that.
-
Can please call the "expressions" NODES instead, its confusing me!!!
-
umm i don't have the glow…
-
Oh yeah, let's make a hot pink spaceship.
Leave a Reply